We have added 3 new mission types aimed at FPS combat inside cave s which introduces more AT NPCs into caves and FPS mission reputation.Īdding the Cyclone MT to the game for co-op ground combat While SDF shields are designed to protect the hull and main parts of the ship, they may not extend to cover attached items beyond the hull such as weapons that stick out farther than the shield reach.Īdded missions that may be undertaken inside caves Implementing improvements including the use of particles with signed distance fields (SDF) to allow shields to more closely conform to the shape of the hull of the vehicle, allowing better visibility at distance, creating clearer visual cues that the shield is being damaged, and its overall health. Implementation of Signed Distance Fields for ships to allow shields to better match the hull These new asteroids can currently be found scattered around Lagrange points. Replacements for the asteroids currently used in the Stanton system using the new organic asset workflow. These new entrances will replace some of the existing cave entrances as well as adding additional caves onto planets and moons. The ‘drive-in' entrance will allow players to enter using a ground vehicle, while the ‘sinkhole' entrance will require players to enter and exit using a ship. You can do the same to dock with another player's Connie but you will need to request permission to dock and have that player approve it after initiating the docking UI with their ship.Īdding two new cave entrances to the PU. To start the docking process, target the Constellation then hit the landing gear keybind (default N) to initiate the docking UI. To take off from the constellation, press the landing gear keybind (default N). Players will be able to use the autoland system and manual flight to dock. The initial implementation will have usable trolleys that players can find in the world at space station cargo decks and underground facilities.įirst implementation of ship-to-ship docking with the Constellation and MerlinĪdding the ability to for the Merlin snub ship to dock and undock within the Constellation, along with guidance mode UI to ensure correct alignment during the docking process.
Mechanic allowing players to grab some larger objects and move them around an environment by either pushing or pulling them. Allowing citizens to move around rolling objects